Physical Education

En aquest apartat hi trobareu part dels continguts que es treballen a l’àrea Educació Física en anglès, ja que  a partir de 3r l’educació física es fa bilingüe.


Your teacher uses this vocabulary in every lesson.

It is very important for you to know it, so you can understand the lessons.


Come here, please: You must go where the teacher is and form in a semi-circle.

Silence, please: Do not speak

Please, stay put: You must not make noise and you must not move.

Be quiet: Do not shout or speak loud

Pay attention: Look to your teacher an listen to what he says.

To blow the whistle: The teacher makes a noise with the whistle so you pay attention.


1. They are very important to describe all the exercises we do in class:

To stand: posar-se de peu  (to stand up:aixecar-se)

To sit: asseure’s

To lie: estirar-se

To walk: caminar

To run: còrrer 

To sprint: còrrer rápid

To slow down: anar més a poc a poc

To hurry up: donar-se pressa

 To chase: perseguir

To follow: seguir

To tilt: inclinar

To turn: girar

To bend: doblegar

To pass: passar

To receive: rebre

To throw: llançar

To carry  (or to transport): transportar

To steal: robar (stealing tails game)

To push: empènyer

To pull: tirar (de una cosa, arrossegar)

To line up: formar una fila o línea

To form a circle:  en cercle (stand on a cercle, de peu en cercle)

To form pairs:  fer parelles (by pairs  en parelles)

To form groups of three/four… : fer grups de tres/quatre…


Prepositions are also very important to describe movements. Here  you have some examples:






to the right


to the left







Benefits of the warm up:

If you do a good warm up, you get:

1) Protection against injuries
2) Better performance

And also:

-You increase your body temperature. -Your joints move more efficiently
-Oxygen in blood travels faster. -Muscles move faster and with more strength
-Your muscles extend more and are more elastic -You react faste


1. Movements of your joints.

This is the first part, and it must have a low intensity. We move our arms in circles forwards and backwards, we draw circles with our hips…

2. A small run.

This is to warm up your heart and lungs, and also the muscles.

3. Exercises similar to the sport you are going to play and/or a game.

In this part, you warm up the muscles you use in the sport or activity.

This part must be progressive in intensity. It must start slow and increase the intensity.

It must end at a intensity similar to the sport you are going to practise.

4. Stretching of the main muscles.

This makes the muscles more flexible, prevents injuries and also helps the muscles to develop more power.



The vocabulary we use in our stretches: quadriceps, calves (calf-calves), hamstrings, abductors, triceps, biceps, deltoides.


PowerPoint about the material we use in physical education





To bounce: botar (en el lloc)
To dribble: conduïr (botar avançant)
To pass: passar
To shoot: tirar
To slam: esmaixar
To defend: defensar
To attack: atacar
To score: anotar, marcar


Elements of the game:

The ball: la pilota
The court: la pista
The basket: la cistella
The backboard: el tauler
The hoop: l’anella
The lines: les línies
The key: la zona o ampolla

Fouls and violations:

Violation: Infracció del reglament. Les faltes que faig jo sol (dobles, passos, sortir-me de la pista…)
Foul/Personal Foul: Falta personal. Les faltes que faig sobre un adversari (colpejar, carrregar sobre ell…)
Offensive Foul: Falta en atac
Deffensive Foul: Falta en defensa
Technical Foul:  Falta tècnica
Double dribble: Dobles
Travelling: Passos
Out of bounds: Fora

Words related to basketball:

BOUNCE PASS: passi picat (WITH A HAND / WITH TWO HANDS : Amb una mà/amb dues mans)
CHEST PASS: passi de pit
OVERHEAD PASS: passi per sobre del cap
BEISBOL PASS: passi de beisbol



Words related to hockey:

PUSH PASS : Acompanyament o passe

REVERSE PASS: Passada de revès

HINDU DRIVING: conducció hindú

TACKLE: Entrada

RIGHT STOPPING: Aturada de dret

LEFT STOPPING: Aturada d’esquerra



A Serve: Servei o saque
An Underhand serve: servei baix
An overhand serve:  servei alt (de tennis)
A Set: Colocació de dits
An Overhand pass: Toque de dits
A Forearm pass or a Dig: Toque d’avantbraços, recepció
A Dive: planxa
A Spike or Smash: Rematada
A Block: Bloqueig
A Rally: un punt, la durada d’un punt
To serve, to pass, to set… : servir, passar , fer un set
To attack: atacar
To defend: defensar
To switch or rotate: rotar


Front row player: davanter
Back row player: zaguero
Captain: Capità
Libero: líber
Hitter or spiker: rematador

Volleyball Interactive QR Skill Posters . Click on the image link


Words related to rugby:

Rugby Interactive QR Skill Posters


The International Orienteering federation recognises four types of orienteering:

→ Foot orienteering 

→ Mountain bike orienteering 

→ Ski orienteering 

→ Trail orienteering ( in wheelchair)


Map colours:

Black symbols are used for rock features (for example, boulders, cliffs, stony ground) and for linear features such as roads, trails and fences as well as for other man-made features (for example, ruins and buildings)
Brown symbols are used for landforms such as contour lines, small knolls, ditches, earthbanks.
Blue is used for water features: lakes, ponds, rivers, streams, marshes.
Yellow is to show vegetation – specifically for open or unforested land. The density of the yellow color shows how clear the area is: brightest yellow for lawns, pale yellow for meadows with high grass.
Green is used to show vegetation that slows down the passage of an orienteer. The darkest green areas, called &quotfight”, are almost impassably overgrown.
White on an orienteering map signfies forest with little or no undergrowth – forest that an orienteer can run through.
Purple (or red) is used to mark the orienteering course on a map. Conditions that are specific to an event (such as out-of-bounds fields in which crops are growing) are also designated in red or purple.

Control points are marked in the terrain by white and orange “flags”.

Control card and punching:

Each competitor must carry a control card, and has to present it at the Start and hand it in at the Finish. The control card is marked  at each control point to show that the competitor has completed the course correctly.

Usually with needle punches, but most events now use electronic punching.

A needle punch: 



The winner is the competitor who has found and passed through all control points with the fastest time.



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